158 cards found.

Citadel Siege

Enchantment {2}{W}{W} (4)

As Citadel Siege enters the battlefield, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.



Color Identity: W,White
Printings:
Commander 2016 (Rare)

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Citanul Woodreaders

Creature Human Druid   1 / 4   {2}{G} (3)

Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)
When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.



Color Identity: G,Green

Crimson Muckwader

Creature Lizard   2 / 1   {1}{R} (2)

Crimson Muckwader gets +1/+1 as long as you control a Swamp.
{2}{B}: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)



Color Identity: R,Black,Red
Printings:
Magic 2013 (Uncommon)

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Crush Underfoot

Tribal Instant Giant   {1}{R} (2)

Choose a Giant creature you control. It deals damage equal to its power to target creature.
Five-toed grave
—Kithkin phrase meaning
"a giant's footprint"



Color Identity: R,Red
Printings:
Lorwyn (Uncommon)

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Deathmark

Sorcery {B} (1)

Destroy target green or white creature.
"Let the final vision of doom be etched upon their unblinking eyes."
—Zul Ashur, lich lord



Color Identity: B,Black
Printings:
Magic 2012 (Uncommon)

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Defang

Enchantment Aura   {1}{W} (2)

Enchant creature
Prevent all damage that would be dealt by enchanted creature.
Once vampires are disarmed, they're given wooden swords and forced to assist in the training of Midnight Duelists.



Color Identity: W,White
Printings:
Avacyn Restored (Common)

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Dichotomancy

Sorcery {7}{U}{U} (9)

For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles their library.
Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)



Color Identity: U,Blue
Printings:
Planar Chaos (Rare)

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Dragonlord Silumgar

Legendary Creature Elder Dragon   3 / 5   {4}{U}{B} (6)

Flying, deathtouch
When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar.
Silumgar never passes up an opportunity to add to his opulence.



Color Identity: B,U,Blue,Black


Dwynen, Gilt-Leaf Daen

Legendary Creature Elf Warrior   3 / 4   {2}{G}{G} (4)

Reach
Other Elf creatures you control get +1/+1.
Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.



Color Identity: G,Green

Ego Erasure

Tribal Instant Shapeshifter   {2}{U} (3)

Changeling (This card is every creature type.)
Creatures target player controls get -2/-0 and lose all creature types until end of turn.
When all is taken away, all are equal.



Color Identity: U,Blue
Printings:
Lorwyn (Uncommon)

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Elspeth, Undaunted Hero

Legendary Planeswalker Elspeth   {2}{W}{W}{W} (0)

[+2]: Put a +1/+1 counter on each of up to two target creatures.
[−2]: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle it.
[−8]: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white.



Color Identity: W,White
Printings:
Theros Beyond Death (Mythic)

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Etched Monstrosity

Artifact Creature Golem   10 / 10   {5} (5)

Etched Monstrosity enters the battlefield with five -1/-1 counters on it.
{W}{U}{B}{R}{G}, Remove five -1/-1 counters from Etched Monstrosity: Target player draws three cards.
Now etched only with the scars of phyresis.



Color Identity: White,Blue,Black,Red,Green
Printings:
New Phyrexia (Mythic)

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Ethercaste Knight

Artifact Creature Human Knight   1 / 3   {W}{U} (2)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)



Color Identity: U,W,White,Blue
Printings:
Mystery Booster (Uncommon)

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Etherium Sculptor

Artifact Creature Vedalken Artificer   1 / 2   {1}{U} (2)

Artifact spells you cast cost {1} less to cast.
The greatest masters of the craft abandon tools altogether, shaping metal with hand and mind alone.



Color Identity: U,Blue

Evolving Wilds

Land (0)

{t}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.



Color Identity:
Printings:
Mystery Booster (Common)

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Exotic Orchard

Land (0)

{t}: Add one mana of any color that a land an opponent controls could produce.
"It was a strange morning. When we awoke, we found our trees transformed. We didn't know whether to water them or polish them."
—Pulan, Bant orchardist



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Expel from Orazca

Instant {1}{U} (2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead.



Color Identity: U,Blue
Printings:
Rivals of Ixalan (Uncommon)

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Bummer

158 cards found.